Polyphemus Might

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🗲 Polyphemus Might

2nd-level enchantment

Casting Time: 1 bonus action
Range: 30 feet
Components: S, M (a giant eye)
Duration: Concentration, up to 1 minute

You imbue one creature of your choice within range a shadow of giant’s might. The target gains a number of d4s equal to your level in temporary hitpoints, and while those hitpoints last, they have advantage on saving throws against being charmed or frightened, and roll damage dice twice for melee attacks, choosing the higher result.

Classes: Atavist