Category: Class
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<a href="/characters/classes/cleric" class="listing-card__link">
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Cleric
Basic Rules
A priestly champion who wields divine magic in service of a higher power
Hit Die: d8
Primary Ability: Wisdom
Saves: Wisdom & Charisma</a>
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<a href="/characters/classes/druid" class="listing-card__link">
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Druid
Basic Rules
A priest of the Old Faith, wielding the powers of nature and adopting animal forms
Hit Die: d8
Primary Ability: Wisdom
Saves: Intelligence & Wisdom</a>
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<a href="/characters/classes/fighter" class="listing-card__link">
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Fighter
Basic Rules
A master of martial combat, skilled with a variety of weapons and armor
Hit Die: d10
Primary Ability: Strength or Dexterity
Saves: Strength & Constitution</a>
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<a href="/characters/classes/monk" class="listing-card__link">
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Monk
Basic Rules
A master of martial arts, harnessing the power of the body in pursuit of physical and spiritual perfection
Hit Die: d8
Primary Ability: Dexterity & Wisdom
Saves: Strength & Dexterity</a>
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<a href="/characters/classes/paladin" class="listing-card__link">
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Paladin
Basic Rules
A holy warrior bound to a sacred oath
Hit Die: d10
Primary Ability: Strength & Charisma
Saves: Wisdom & Charisma</a>
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<a href="/characters/classes/ranger" class="listing-card__link">
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Ranger
Basic Rules
A warrior who combats threats on the edges of civilization
Hit Die: d10
Primary Ability: Dexterity & Wisdom
Saves: Strength & Dexterity</a>
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<a href="/characters/classes/rogue" class="listing-card__link">
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Rogue
Basic Rules
A scoundrel who uses stealth and trickery to overcome obstacles and enemies
Hit Die: d8
Primary Ability: Dexterity
Saves: Dexterity & Intelligence</a>
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<a href="/characters/classes/sorcerer" class="listing-card__link">
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Sorcerer
Basic Rules
A spellcaster who draws on inherent magic from a gift or bloodline
Hit Die: d6
Primary Ability: Charisma
Saves: Constitution & Charisma</a>
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<a href="/characters/classes/warlock" class="listing-card__link">
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Warlock
Basic Rules
A wielder of magic that is derived from a bargain with an extraplanar entity
Hit Die: d8
Primary Ability: Charisma
Saves: Wisdom & Charisma</a>
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<a href="/characters/classes/wizard" class="listing-card__link">
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Wizard
Basic Rules
A scholarly magic-user capable of manipulating the structures of reality
Hit Die: d6
Primary Ability: Intelligence
Saves: Intelligence & Wisdom</a>
| Name | Role | HP | Main Stats |
|---|---|---|---|
| Barbarian | Martial | d12 | Strength, Constitution |
| Bard | Caster | d8 | Charisma, Wisdom |
| Druid | Half caster | d8 | Wisdom, Intelligence |
| Fighter | Martial | d10 | Strength, Dexterity, Constitution |
| Paladin | Half caster | d10 | Strength, Wisdom, Charisma |
| Pugilist | Half caster | d8 | Strength, Dexterity, Wisdom |
| Ranger | Martial | d8 | Strength, Dexterity, Wisdom |
| Rogue | Martial | d6 | Strength, Dexterity, Intelligence |
| Sorcerer | Caster | d6 | Charisma, Constitution |
| Warlock | Caster | d8 | Intelligence, Wisdom, Charisma |
| Wizard | Caster | d6 | Intelligence, Wisdom |
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