Difference between revisions of "Bard/College of Dance"

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(Created page with "<html><div class="portrait"><img src="/w/images/class/bard_dance.png" alt="bard" /></div></html> <h6>College of Dance</h6> {{Homebrew|(1.12) This subclass was created by Grif...")
 
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{{Homebrew|(1.12) This subclass was created by Griffon and published in The Griffon's Saddlebag.}}
 
{{Homebrew|(1.12) This subclass was created by Griffon and published in The Griffon's Saddlebag.}}
  
Bards of the College of Dance tell stories and perform music
+
Bards of the College of Dance tell stories and perform music without making a sound, choosing to instead move with feylike grace and magic to evade harm and inspire others. These dances originate from the Festerwood, whose radiant spores and light made for miraculous performances and deadly hazards. These bards can be found anywhere from the local tavern to the highest levels of theater moving crowds to tears
without making a sound, choosing to instead move with feylike grace and magic to evade harm and inspire others. These dances originate from the Festerwood, whose radiant spores
+
as quickly as rebellion. At every turn, they inspire others to be brave, move, and join in.
and light made for miraculous performances and deadly
 
hazards. These bards can be found anywhere from the local
 
tavern to the highest levels of theater moving crowds to tears
 
as quickly as rebellion. At every turn, they inspire others to
 
be brave, move, and join in.
 
  
 
===Fast movement===
 
===Fast movement===
When you join the College of Dance at 3rd level, your walking
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When you join the College of Dance at 3rd level, your walking speed increases by 10 feet. When you reach 6th and 14th level in this class, your walking speed increases by an extra 5 feet.
speed increases by 10 feet. When you reach 6th and 14th level
 
in this class, your walking speed increases by an extra 5 feet.
 
  
 
===Inspirational Dance===
 
===Inspirational Dance===
 
+
Also at 3rd level, you learn how to use the universal language of dance. As a bonus action, you can expend one of your uses of Bardic Inspiration to dance and reinvigorate a creature other than you who can see you. When you do, roll a Bardic Inspiration die. That creature gains temporary hit points equal to the number rolled plus your Charisma modifier (minimum of 1). When a creature gains temporary hit points in this way, it can immediately use its reaction to move up to its speed without provoking opportunity attacks or take the Dodge action.
Also at 3rd level, you learn how to use the universal language
 
of dance. As a bonus action, you can expend one of your uses
 
of Bardic Inspiration to dance and reinvigorate a creature
 
other than you who can see you. When you do, roll a Bardic
 
Inspiration die. That creature gains temporary hit points
 
equal to the number rolled plus your Charisma modifier
 
(minimum of 1). When a creature gains temporary hit points
 
in this way, it can immediately use its reaction to move up to
 
its speed without provoking opportunity attacks or take the
 
Dodge action.
 
  
 
===Entrancing Movement===
 
===Entrancing Movement===
At 6th level, your movements become so graceful that even
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At 6th level, your movements become so graceful that even the most cold-hearted enemies are filled with remorse for having stopped your dance. Whenever a creature hits you with an opportunity attack, that creature takes psychic damage equal to your Charisma modifier + half your bard level.
the most cold-hearted enemies are filled with remorse for
 
having stopped your dance. Whenever a creature hits you
 
with an opportunity attack, that creature takes psychic damage equal to your Charisma modifier + half your bard level.
 
  
In addition, you can use your dance to cast the charm
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In addition, you can use your dance to cast the charm person spell, without expending a spell slot. When cast in this way, the target doesn’t have advantage on the saving throw if you’re currently fighting it. When you reach 14th level in this class, you can cast the irresistible dance spell in this way as well. A spell cast with this feature requires only somatic components. After you cast a spell in this way, you can’t use this feature to cast it again until you finish a long rest.
person spell, without expending a spell slot. When cast in this
 
way, the target doesn’t have advantage on the saving throw
 
if you’re currently fighting it. When you reach 14th level in
 
this class, you can cast the irresistible dance spell in this way
 
as well. A spell cast with this feature requires only somatic
 
components. After you cast a spell in this way, you can’t use
 
this feature to cast it again until you finish a long rest.
 
  
 
===Endless Dance===
 
===Endless Dance===
By 14th level, your dance has become so invigorating that it
+
By 14th level, your dance has become so invigorating that it can inspire an ally to attack. A creature that gains temporary hit points from your Inspirational Dance can choose to use its reaction to make one weapon attack.
can inspire an ally to attack. A creature that gains temporary
+
 
hit points from your Inspirational Dance can choose to use
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In addition, your endless dancing allows you to more easily avoid being hit. You can use a bonus action to take the Dodge action, and whenever you use a bonus action to expend a Bardic Inspiration die, you can take the Dodge action as part of that bonus action.
its reaction to make one weapon attack.
 
In addition, your endless dancing allows you to more
 
easily avoid being hit. You can use a bonus action to take the
 
Dodge action, and whenever you use a bonus action to expend a Bardic Inspiration die, you can take the Dodge action
 
as part of that bonus action.
 
  
  

Revision as of 06:20, 25 November 2022

bard

College of Dance
Homebrew: (1.12) This subclass was created by Griffon and published in The Griffon's Saddlebag.

Bards of the College of Dance tell stories and perform music without making a sound, choosing to instead move with feylike grace and magic to evade harm and inspire others. These dances originate from the Festerwood, whose radiant spores and light made for miraculous performances and deadly hazards. These bards can be found anywhere from the local tavern to the highest levels of theater moving crowds to tears as quickly as rebellion. At every turn, they inspire others to be brave, move, and join in.

Fast movement

When you join the College of Dance at 3rd level, your walking speed increases by 10 feet. When you reach 6th and 14th level in this class, your walking speed increases by an extra 5 feet.

Inspirational Dance

Also at 3rd level, you learn how to use the universal language of dance. As a bonus action, you can expend one of your uses of Bardic Inspiration to dance and reinvigorate a creature other than you who can see you. When you do, roll a Bardic Inspiration die. That creature gains temporary hit points equal to the number rolled plus your Charisma modifier (minimum of 1). When a creature gains temporary hit points in this way, it can immediately use its reaction to move up to its speed without provoking opportunity attacks or take the Dodge action.

Entrancing Movement

At 6th level, your movements become so graceful that even the most cold-hearted enemies are filled with remorse for having stopped your dance. Whenever a creature hits you with an opportunity attack, that creature takes psychic damage equal to your Charisma modifier + half your bard level.

In addition, you can use your dance to cast the charm person spell, without expending a spell slot. When cast in this way, the target doesn’t have advantage on the saving throw if you’re currently fighting it. When you reach 14th level in this class, you can cast the irresistible dance spell in this way as well. A spell cast with this feature requires only somatic components. After you cast a spell in this way, you can’t use this feature to cast it again until you finish a long rest.

Endless Dance

By 14th level, your dance has become so invigorating that it can inspire an ally to attack. A creature that gains temporary hit points from your Inspirational Dance can choose to use its reaction to make one weapon attack.

In addition, your endless dancing allows you to more easily avoid being hit. You can use a bonus action to take the Dodge action, and whenever you use a bonus action to expend a Bardic Inspiration die, you can take the Dodge action as part of that bonus action.