Template: Fighting Styles

From Magisphere
Jump to: navigation, search
(Created page with "<div class="box"> * '''Archery.''' You gain a +2 bonus to attack rolls you make with ranged weapons. </div><div class="box"> * '''Defense.''' While you are wearing armor, you...")
 
Line 11: Line 11:
 
</div><div class="box">
 
</div><div class="box">
 
* '''Two-Weapon Fighting.''' When you engage in two-weapon fighting, you can add your ability modifier to the damage of the second attack.
 
* '''Two-Weapon Fighting.''' When you engage in two-weapon fighting, you can add your ability modifier to the damage of the second attack.
</div>
+
</div><noinclude>
 +
[[Category:Templates]]
 +
</noinclude>

Revision as of 00:20, 22 March 2020

  • Archery. You gain a +2 bonus to attack rolls you make with ranged weapons.
  • Defense. While you are wearing armor, you gain a +1 bonus to AC.
  • Dueling. When you are wielding a melee weapon in one hand and no other weapons, you gain a +2 bonus to damage rolls with that weapon.
  • Great Weapon Fighting. When you roll a 1 or 2 on a damage die for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die and must use the new roll, even if the new roll is a 1 or a 2. The weapon must have the two-handed or versatile property for you to gain this benefit.
  • Protection. When a creature you can see attacks a target other than you that is within 5 feet of you, you can use your reaction to impose disadvantage on the attack roll. You must be wielding a shield.
  • Two-Weapon Fighting. When you engage in two-weapon fighting, you can add your ability modifier to the damage of the second attack.